Monthly Archives: October 2012
This was a game that we made to enter in the Games Fleadh competition down in Thurles in 2012. I was the lead programmer in our group of 3, with one person being team leader and another designing sound and sprites. We were told to make our own remake of Activision’s classic game Chopper Command, so we took a different approach to it and decided to base it around a wizard called Merlin, travelling through time to battle evil dragons. This was the first full game that I was involved in so the code itself is fairly messy, but in the last year we’ve been taught more about object orientated programming.